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Discrete mathematics seminar

Code: 100098 ECTS Credits: 6
2024/2025
Degree Type Year
2500149 Mathematics OB 2

Contact

Name:
Francesc Bars Cortina
Email:
francesc.bars@uab.cat

Teachers

Laura Brustenga Moncusi
Guillem Quingles Daví

Teaching groups languages

You can view this information at the end of this document.


Prerequisites

BMath first year courses Linear Algebra-100088  and Fundamental Mathematics-100089.


Objectives and Contextualisation

Discrete Mathematics is a field of mathematics that studies finite mathematical objects or more general discrete mathematics objects. It covers topics such as combinatorics, graph theory, cryptography, error-correcting  codes, combinatorial design theory, game theory, logic, optimization, or algorithm design and analysis that can be applied to solve problems in any of the above-mentioned branches. Most of discrete mathematics has evolved relatively recently, motivated by the challenges mainly in computer science and operations research. The chapters of this introductory course are quite independent from one another. A prior knowledge of linear algebra, modular arithmetic, basic combinatorics, and -fundamentally- mathematical language and reasoning should be adequate to understand the subject matter of each chapter.

The first chapter addresses the topic of generating functions and recurrent sequences, this being a natural next step following the elementary combinatorics studied in the first year course Fundamental Mathematics. Once again, problems in combinatorics require training the skill of formulating a problem in terms of a mathematical statement. The second chapter deals with graphs,  which are a fundamental tool for problem solving in quite different settings, ranging from the most abstract mathematics up to operations research. In some cases, a graph-theoretical formulation of the problem turns out to be, in itself, illuminating and a highly efficient step towards the solution.

The last chapter it time permits deals with the topic combinatorial optimisation, which deals with combinatoric questions in which, rather than counting objects of a particular type, one is interested in finding "the optimal" ones with respect to some criterion. The answers in this case won't be given by formulas but by algorithms to find or approach such optimal objects. The theory used involves basic linear algebra techniques (for linear programming) and matroids.

In summary, throughout this course in discrete mathematics, a variety of examples and applications will be explained, where by means of relatively simple tools and a clever approach,  we get to solve interesting and difficult problems. Moreover, by their work on problem sets, students will be able to practice the first step in the process of mathematical modeling, namely, understanding a problem and finding a suitable mathematical formulation that leads to the solution.


Competences

  • Actively demonstrate high concern for quality when defending or presenting the conclusions of one's work.
  • Apply critical spirit and thoroughness to validate or reject both one's own arguments and those of others.
  • Effectively use bibliographies and electronic resources to obtain information.
  • Students must be capable of applying their knowledge to their work or vocation in a professional way and they should have building arguments and problem resolution skills within their area of study.
  • Students must be capable of communicating information, ideas, problems and solutions to both specialised and non-specialised audiences.
  • Students must develop the necessary learning skills to undertake further training with a high degree of autonomy.
  • Students must have and understand knowledge of an area of study built on the basis of general secondary education, and while it relies on some advanced textbooks it also includes some aspects coming from the forefront of its field of study.
  • Use computer applications for statistical analysis, numeric and symbolic calculus, graphic display, optimisation or other purposes to experiment with Mathematics and solve problems.
  • When faced with real situations of a medium level of complexity, request and analyse relevant data and information, propose and validate models using the adequate mathematical tools in order to draw final conclusions

Learning Outcomes

  1. Actively demonstrate high concern for quality when defending or presenting the conclusions of one's work.
  2. Apply critical spirit and thoroughness to validate or reject both one's own arguments and those of others.
  3. Consider and resolve linear programming problems.
  4. Consider ordering and enumeration problems and use efficient techniques to resolve them.
  5. Consider real problems as Mathematical Programming problems.
  6. Effectively use bibliographies and electronic resources to obtain information.
  7. Students must be capable of applying their knowledge to their work or vocation in a professional way and they should have building arguments and problem resolution skills within their area of study.
  8. Students must be capable of communicating information, ideas, problems and solutions to both specialised and non-specialised audiences.
  9. Students must develop the necessary learning skills to undertake further training with a high degree of autonomy.
  10. Students must have and understand knowledge of an area of study built on the basis of general secondary education, and while it relies on some advanced textbooks it also includes some aspects coming from the forefront of its field of study.
  11. Understand the language and most elementary applications of graph theory, as well as algorithms for problem-solving with graphs.
  12. Use computational techniques to solve optimisation problems.

Content

1. Generating functions and recurrent sequences.

- Generating function definition. Computation techniques. Solving combinatorial problems using generating functions.


- Recurrent sequences. First and second order linear recurrence relations. 


- Solving recurrence relations with generating functions.

 

2. Graph Theory.

- Definition and examples  of mathematical modeling using graph theory.

- Basic concepts. Some graph families.


- Graph representation,  graph isomorphism.

-  Paths and cycles.

- Trees.

3. Combinatorial optimization.

- Introduction. Some examples.


- Linear Programming. The simplex method.

- Matroids

 


Activities and Methodology

Title Hours ECTS Learning Outcomes
Type: Directed      
Computer Lab 8 0.32
Lectures 28 1.12
Problem Set meetings 16 0.64 7
Type: Supervised      
Meeting with instructor for feedback on the seminar project 0 0 10, 9, 8
Type: Autonomous      
Group meetings for study/preparation for the Student-registered Seminar 15 0.6 10, 9, 8
Individual practice on computer solving of exercises 8 0.32 7
Self-study of lecture material 26 1.04 10, 9, 7
Working on problem sets 36 1.44 7

Classroom activities will consist of:

  • Lectures. The professor will lecture on the basic theory of the course. 
  • In turn, students will explain projects elaborated in groups of four about specialized aspects or applications, in the format of a short talk and a writting document:
    • In a file will presented different projects. Each team will chose a subject and work on it autonomously.
    • The result of their work will be handed in and a public recorderer talk of about 12 minutes and the writting document of the work did.
  • Problems (seminars). In order to benefit from the class discussion, students should come to Problem-Set class meetings after having prepared the corresponding assignments.
  • Computer Labs. Using the SageMath software. The first three sessions will match the three chapters of the course. The fourth session will include exercises on all the topics of the course and will be graded.

Annotation: Within the schedule set by the centre or degree programme, 15 minutes of one class will be reserved for students to evaluate their lecturers and their courses or modules through questionnaires.


Assessment

Continous Assessment Activities

Title Weighting Hours ECTS Learning Outcomes
Computer Lab test 0.20 2 0.08 3, 4, 12
Final exam 0.45 4 0.16 11, 3, 4, 5
Grading of the student-recordered seminar 0.15 1 0.04 2, 1, 10, 9, 8, 7, 6
Midterm exam 0.2 2 0.08 11, 3, 4, 5, 7
Retake exam 0.65 4 0.16 11, 3, 4, 5

There are four graded tasks: a midterm exam, a computer lab test,  a seminar project, and  a final exam.

Course grade is calculated according to the following formula:

0.2 midterm exam score + 0.2 computer lab test score + 0.15 seminar project score+ 0.45 final exam score

Exam Retake Option: There is only one possible retake for the written exams (65%). To be eligible to retake the final exam you should have participated, at least, in three graded tasks.

Participating in less than three graded tasks and not taking the final exam will result in a   "Non-assessable" course grade.

The course ``Seminari de Matemàtica Discreta" may only be avaluated by the previous description.

 


Bibliography

Recommended textbooks:

Aigner, M. "Discrete Mathematics", AMS 2007.

Basart, J.M. , Rifà, J, and Villanueva, M. "Fonaments de matemàtica discreta. Elements de combinatòria i d'aritmètica". Col. Materials de la UAB, n. 36. 1997.

Basart, J.M. "Grafs: fonaments i algoritmes", Col. Manuals de la UAB, n. 13, 1998.

Bondy, J. A. (John Adrian)Murty, U. S. R., "Graph theory", GTM, Springer 2008

Comellas, F, Fàbrega,J., Sànchez, A, Serra, O. "Matemática discreta". Edicions UPC, 2001.

Gimbert, J. Moreno, R., Ribó, J.M., Valls, M. "Apropament a la teoria de grafs i als seus algoritmes". UdL, 1998.

Godsil, C. DRoyle, G. "Algebraic graph theory" GTM, Springer,  2001.

Graham, R.L. , Knuth, D. E. , and Patashnik, O. "Concrete mathematics: a foundation for computer science". Addison-Wesley. 1990.

Grimaldi, Ralph P. "Discrete and combinatorial mathematics: an applied introduction". 5th ed. Pearson.Addison-Wesley. 2004.

Rosen, Kenneth H. "Discrete mathematics and its applications". 6th ed. McGraw-Hill. 2007.

Lawler, Eugene. Combinatorial Optimization: Networks and Matroids. Dover. ISBN 0-486-41453-1. (2001)

Suggested Readings on Graph Theory:

Wilson, R.J. , and Watkins, J. "Graphs: an introductory approach: a first course in discretemathematics". Wiley, cop. New York. 1990.

Suggested Readings on Linear Programming:

Alabert, A. , and  Camps, R. "Programació Lineal, una introducció a la presa de decisions racional".

Basart, J.M. "Programació lineal". Col. Materials de la UAB, n. 58.. 1998.


Luenberger, D. , and Ye, Y.  "Linear and Nonlinear Programming".  3rd  ed. Springer. 2008.


Software

Python, SageMath, Magma


Language list

Name Group Language Semester Turn
(PLAB) Practical laboratories 1 Catalan first semester morning-mixed
(PLAB) Practical laboratories 2 Catalan first semester morning-mixed
(SEM) Seminars 1 Catalan first semester morning-mixed
(SEM) Seminars 2 Catalan first semester morning-mixed
(TE) Theory 1 Catalan first semester morning-mixed