Degree | Type | Year | Semester |
---|---|---|---|
2501928 Audiovisual Communication | OT | 4 | 0 |
Knowledge of audiovisual creation. Students must have the autonomy to create audiovisual projects, since practical work will be carried out based on this knowledge. The teaching will focus on the interactivity of the narration of audiovisual products, so it is necessary to have notions of shooting planning, production, recording and editing.
The main objective of this subject is to know, understand and practice the current interactive audiovisual creation and the immediate future. It is about understanding the new ways of narrating and telling that are presented in the audiovisual, based on interactivity with the user. We will know what are the trends of audiovisual creation, from its interactivity. The practicality of the content is sought for its immediate application in the work environment of the students.
Interactive audiovisual trends in the current market:
Title | Hours | ECTS | Learning Outcomes |
---|---|---|---|
Type: Directed | |||
Classes | 15 | 0.6 | 3, 7 |
Type: Supervised | |||
Laboratory work | 22 | 0.88 | 11 |
Seminars | 15 | 0.6 | 11 |
Tutorials | 7.5 | 0.3 | 3, 2, 10, 8, 13 |
Type: Autonomous | |||
Interactive audiovisual work | 81.5 | 3.26 | 14, 12, 3, 7, 10, 9, 13 |
The teaching methodology and the proposed evaluation may undergo some modification depending on the restrictions on attendance that the health authorities impose.
The evaluation consists of:
- Exam (30%)
- Work in seminars (10%)
- Interactive audiovisual creation (60%)
It is mandatory to pass the exam and practical work to pass the course.
Students will be entitled to the revaluation of the subject. They should present a minimum of activities that equals two-thirds of the total grading. To have access to revaluation, the previous grades should be 3.5. The activities that are excluded from the revaluation process are seminars.
Misspellings will be penalized with -0.5 points each.
The student who performs any irregularity (copy, plagiarism, identity theft...) will be qualified with 0 in this assignment or exam. In case there are several irregularities, the final grade of the subject will be 0.
Title | Weighting | Hours | ECTS | Learning Outcomes |
---|---|---|---|---|
Exam | 30% | 3 | 0.12 | 14, 12, 3, 4, 7, 10, 9, 13, 15 |
Interactive audiovisual work | 60% | 3 | 0.12 | 14, 4, 2, 5, 6, 10 |
Seminars | 10% | 3 | 0.12 | 14, 1, 12, 7, 8, 9, 11 |
Baranyi, Péter & Csapó, Ádám (2012). Definition and Synergies of Cognitive Infocommunications. Acta Polytechnica Hungarica 9 (1):67-83.
Berg, Leif P. & Vance, Judy M. (2017). Industry use of virtual reality in product design and manufacturing: a survey. Virtual Reality, 21(1):1-17.
Evans, Elizabeth (2011). Transmedia Television. Audiences, New Media and Daily Life. Routledge: New York.
Pérez-Tornero, José Manuel & Martín-Pascual, Miguel Ángel (editores) (2017). #MOJO. Manual de Periodismo Móvil. IRTVE: Barcelona.
In addition, throughout the course other resources will be added to this bibliography.