Degree | Type | Year |
---|---|---|
2503873 Interactive Communication | OB | 2 |
You can view this information at the end of this document.
None
Title | Hours | ECTS | Learning Outcomes |
---|---|---|---|
Type: Directed | |||
Practical exercises to apply different creative techniques | 31 | 1.24 | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 |
Theory classes on creativity, process and creative techniques | 15 | 0.6 | 1, 2, 3, 4, 5, 6, 7, 9, 11, 12, 13 |
Viewing of campaigns, projects, products, content, talks, articles ... relevant to the understanding of creativity. | 4 | 0.16 | 1, 3, 4, 5, 6, 7, 8, 9, 12, 13 |
Type: Supervised | |||
Final work in group. Interactive Product: Creativity and its Techniques. | 8 | 0.32 | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 |
Type: Autonomous | |||
Final work in group. Interactive Product: Creativity and its Techniques. | 40 | 1.6 | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 |
Individual work "My Creative Notebook" | 42.5 | 1.7 | 1, 2, 4, 5, 6, 8, 9, 10, 11, 12, 13 |
Practical exercises to apply different creative techniques | 4.5 | 0.18 | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 |
The calendar will be available on the first day of class. Students will find all information on the Virtual Campus: the description of the activities, teaching materials, and any necessary information for the proper follow-up of the subject. In case of a change of teaching modality for health reasons, teachers will make readjustments in the schedule and methodologies.
Methodology
To the theoretical part on creativity and creative techniques will be added:
Sources of learning
Types of teaching
Annotation: Within the schedule set by the centre or degree programme, 15 minutes of one class will be reserved for students to evaluate their lecturers and their courses or modules through questionnaires.
Title | Weighting | Hours | ECTS | Learning Outcomes |
---|---|---|---|---|
Classroom Practice | 20% | 1 | 0.04 | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 |
Individual practical work "My Creative Notebook" | 30% | 1.5 | 0.06 | 1, 2, 3, 4, 6, 7, 8, 9, 10, 11, 12, 13 |
Self appraisal | 5% | 0.5 | 0.02 | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 |
Work and Final Presentation of an Interactive Product: "Creativity: Techniques, Processes, Referents" | 45% | 2 | 0.08 | 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 |
1. Self-assessment —> 5%
Self-criticism is key when working with ideas.
No one better than you knows what you have done during the course.
Honestly evaluate your effort, your desire to work, the originality of your ideas, the tireless search for new references, the books you have read, your evolution ... Everything that has grown and stimulated your creative muscle and your desire to find creative paths throughout the year.
A 10, if it is not real, is not an option.
2. Completion of classroom practices —> 20%
Practices in class and outside of class are compulsory.
3. Individual practical work "My Creative Notebook" —> 30%
4. Work and Final Presentation of an Interactive Product: "Creativity: Techniques, Processes, Referents" —> 45%
REVALUATION
Re-submit corrected and improved practices and / or Final Work that has not been approved.
The revaluation is in the same semester; It is the second call. There is no third call.
Students will be entitled to the revaluation of the subject. They should present a minimum of activities that equals two-thirds of the total grading.
The activity "My Creative Notebook" is excluded from the recovery process as it is a project to be carried out daily.
The student who performs any irregularity (copy, plagiarism, identity theft...) will be qualified with 0 in this assignment or exam. In case there are several irregularities, the final grade of the subject will be 0.
In the event that the student performs any irregularity that may lead to a significant variation of an evaluation act, this evaluation act will be graded with 0, regardless of the disciplinary process that could be instructed. In the event, that several irregularities occur in the evaluation acts of the same subject, the final grade for this subject will be 0.
Single assessment system
This course offers the possibility of single assessment. The conditions for being assessed and evaluated in this way will be explained on the first day of class.
Mandatory readings
Martín Barranco, M. (2021). Ni por favor ni por favora. Cómo hablar con lenguaje inclusivo sin que se note (demasiado). Catarata
Complementary readings
Aced, C. (2013). Relaciones públicas 2.0: Cómo gestionar la comunicación corporativa en el entorno digital. Barcelona: Editorial UOC
Adair, J. E. (2009). The Art of Creative Thinking: How to Be Innovative and Develop Great Ideas. Kogan Page
Andrews, R. J. (2019). Info We Trust: How to Inspire the World With Data. New Jersey: John Wiley & Sons
Anthony, J. (2015). Be Creative. A Quick Guide to Developing Brilliant Ideas & Unlocking Your Creative Potential. Jay Anthony Writing
Arden, P. (2005). Usted puede ser lo bueno que quiera ser. London: Phaidon
Arden, P. (2008). Pienses lo que pienses piensa lo contrario. London: Maeva
Banet-Weiser, S. (2012). AuthenticTM: The Politics of Ambivalence in a Brand Culture. New York: New York University Press
Bernard, A. (2020). Theory of the Hashtag. Cambridge: Polity Press
Blackmore, S. (2000). La máquina de los memes. Barcelona: Paidós
Buzan, T. (2004). Cómo Crear Mapas Mentales. Barcelona: Urano
Catmull, E. (2014). Creatividad, S.A.: Cómo llevar la inspiración hasta el infinito y más allá. Barcelona: Conecta
De Bono, E. (1998). El pensamiento lateral: Manual de creatividad. Barcelona: Paidós
De Bono, E. (2008). Seis sombreros para pensar. Barcelona: Paidós
De Bono, E. (2015). Serious Creativity: How to Be Creative Under Pressure and Turn Ideas Into Action. London: Vermillion
Fallon, P. y Senn, F. (2007). Exprime la idea. Madrid: LID
Goldberg, E. (2019). Creatividad: El cerebro humano en la era de la innovación. Barcelona: Crítica
Gordon, William J. J. (1963). Sinéctica. El desarrollo de la capacidad creadora. México : Herrero Hermanos Sucesores
grupo autónomo a.f.r.i.k.a., Brunzels, S. y Blisset, L. (2006). Cómo acabar con el mal: Manual de guerrilla de la comunicación. Virus
Harrison, G. P. (2013). Think: Why You Should Question Everything. New York: Prometheus
Holiday, R. (2019). El Ego es el enemigo. Ciudad de México: Paidós
Jenkins, H. y Ford, S. (2015). Cultura transmedia. La creación de contenido y valor en una cultura en red. Barcelona: Gedisa
Johnson, S. (2011). Where Good Ideas Come From. The Natural History of Innovation. Penguin
Kaufman, J. C. (2016). Creativity 101. New York: Springer Publishing Company
Kelley, T. y Kelley, D. (2013). Creative Confidence: Unleashing the Creative Potential Within Us All. New York: Crown
Kelley, T. y Littman, J. (2010) Las diez caras de la innovación. Estrategias para una creatividad excelente. Madrid: Paidós
Kelso, T. (2018). The Social Impact of Advertising: Confessions of an (Ex-)Advertising Man. Lanham: Rowman & Littlefield Publishers
Kessels, E. (2016). ¡Qué desastre! Cómo convertir errores épicos en éxitos creativos. London: Phaidon Press
Kleon, A. (2017). Roba como un artista. Un cuaderno para cleptómanos creativos. Barcelona: Gustavo Gili
Kleon, A. (2019). Keep Going: 10 Ways to Stay Creative in Good Times and Bad. New York: Workman Publishing
Lamarre, G. (2018). La vía del creativo: Guía para reinventar nuestra práctica y nuestra mirada. Barcelona: Gustavo Gil
Lanier, J. (2011). Contra el rebaño digital : un manifiesto. Barcelona: Debate
Lupi, G. (2016). Dear Data. London: Particular Books
MacLeod, H. (2009). Ignore Everybody: And 39 Other Keys to Creativity. New York: Portfolio
Mahon, N. (2012). Ideación. Cómo generar grandes ideas publicitarias. Barcelona: Gustavo Gili
Michalko, M. (2011). Creative Thinkering. Novato, Calif: New World Library
Michalko, M. (2006). Thinkpad. Ten Speed Press.
Nielsen, D. y Thurber, S. (2018). Conexiones creativas. Barcelona: Gustavo Gili
Obradors, M. (2007). Creatividad y generación de ideas. Universitat de Valencia. Servei de publicacions
Osborn, A. (1997). Imaginación aplicada : principios y procedimientos para pensar creando. Madrid: Velflex
Padilla, M. (2012). El kit de la lucha en Internet. Madrid: Traficantes de Sueños
Peirano, M. (2019). El enemigo conoce el sistema: Manipulación de ideas, personas e influencias después de la economía de la atención. Barcelona: Debate
Pérez Latre, F. J. (2017). Marcas humanas. Fundamentos de la publicidad en el siglo XXI. Barcelona: Editorial UOC
Pinar Selva, M. L. (2010). Creatividad Publicitaria y nuevas formas de comunicación. Documentación. Universidad Complutense de Madrid. Área de Ciencias Sociales, Madrid, España https://eprints.ucm.es/11256/
Pressman, A. (2019). Design Thinking: A Guide to Creative Problem Solving for Everyone. New York: Routledge
Rodari, G. (1977). Gramática de la fantasía: introducción al arte de inventar historias. Barcelona: Avance
Salmon, C. (2008). Storytelling. La máquina de fabricar historias y formatear las mentes. Barcelona: Península
Schwartz, D. (1995). The Magic of Thinking Big. London: Pocket Books
Solana, D. (2010). Postpublicidad: Reflexiones sobre una nueva cultura publicitaria. Barcelona: Double You
Springer, P. (2007). Ads to Icons. How Advertising Succeeds in aMultimedia Age. Philadelphia: Kogan Page
Urmeneta, M. (2013). La creatividad supera la fricción: Una semana en el cerebro de Kukuxumusu. Planeta
Von Oech, R. A. (1986). Kick in the Seat of the Pants: Using Your Explorer, Artist, Judge, & Warrior to Be More Creative. New York: Perennial Library
Von Oech, R. A. (1992). Whack on the Side of the Head: How You Can Be More Creative. Grand Central Publishing.
Wagner, M. (2017). What's Your Creative Type?: Harness the Power of Your Artistic Personality. Berkeley: Seal Press
Weisberg, R. W. (2006). Creativity: Understanding Innovation in Problem Solving, Science, Invention, and the Arts. New Jersey: John Wiley & Sons
Whalen, J. (2019). Design for How People Think: Using Brain Science to Build Better Products. Beijing: O’Reilly Media, Inc.
Wilson, E. O. (2018). Los orígenes de la creatividad humana. Barcelona: Crítica
Wrigley, C. y Straker, K. (2018). Affected: Emotionally Engaging Customers in the Digital Age. Milton, Qld: Wiley.
Yentzen, E. (2003). Teoría General de la Creatividad. Polis: Revista Latinoamericana, ISSN 0717-6554, ISSN-e 0718-6568, Nº. 6, 2003 https://dialnet.unirioja.es/servlet/articulo?codigo=2798658
Zafra, R. (2017). El entusiasmo. Precariedad y trabajo creativo en la era digital. Barcelona: Anagrama
The calendar will be available on the first day of class. Students will find all information on the Virtual Campus: the description of the activities, teaching materials, and any necessary information for the proper follow-up of the subject.
Name | Group | Language | Semester | Turn |
---|---|---|---|---|
(PLAB) Practical laboratories | 61 | Spanish | second semester | afternoon |
(PLAB) Practical laboratories | 62 | Catalan | second semester | afternoon |
(TE) Theory | 6 | Spanish | second semester | afternoon |