Degree | Type | Year | Semester |
---|---|---|---|
2500894 Tourism | OT | 4 | 0 |
This course has no prerequisites.
The growth of the utility of leisure as an important form of socio-cultural dynamization, civic responsibility, social service, commercial enterprise and therapeutic treatment, among other areas, has become fundamental for the social development of the 21st century.
Leisure is a fundamental tool for enhancing the well-being of individuals and communities. Socio-cultural and leisure services can make a major contribution to social and economic outcomes on individuals and communities.
Leisure programs are a powerful contributor to the emotional, physical, and social well-being of people and are important resources for accomplishing strong and successful communities.
During this course, students will learn how to plan, design, implement, and evaluate leisure programs for socio-cultural dynamization in different fields (cultural, tourism, recreation and sports, among others).
This course is divided in two parts:
This course will prepare socio-cultural dynamization students for 21st century leisure programming.
The course will guide the students in:
Theme 1. Leisure:
Theme 2. Socio-cultural dynamization:
Theme 3. Design and programming:
The teaching of the subject combines theoretical and practical work. To ensure a successful learning, the student must actively participate throughout the course. The teaching methods used stimulate and invite the student to participate in the discovery of the course content and become central to their own learning process.
The virtual campus -MOODLE- is a channel of communication between student and lecturer and vice-versa (alerts, documents, submissions, presentation calendar for Final Projects, virtual tutorials, etc.)
All students enrolled on this course are obliged and have the responsibility to periodically consult the different alerts, materials, projects and other content on the virtual campus. All work submitted or tutorial consultations should be carried out from and in the course space of the virtual campus -MOODLE.
Assignments and Final Project: students must submit their work through MOODLE. Submissions will not be accepted after deadline. Students must keep a back-up copy of all work presented.
Title | Hours | ECTS | Learning Outcomes |
---|---|---|---|
Type: Directed | |||
Case study resolution | 0.5 | 0.02 | 1, 6, 2, 5, 8 |
Oral presentations | 6 | 0.24 | 1, 6, 2, 3, 7, 4, 5, 8 |
Theory | 20 | 0.8 | 1, 6, 5 |
Type: Supervised | |||
Tutorials | 12 | 0.48 | 1, 2, 7, 4, 5 |
Type: Autonomous | |||
Assignments completion | 20 | 0.8 | 1, 6, 2, 3, 7, 4, 5, 8 |
Case study resolution | 6 | 0.24 | 1, 6, 2, 3, 7, 4, 5, 8 |
Study | 8 | 0.32 | 1, 6, 3, 4, 5 |
Evaluation
1) Individual assignment and partial exam:
2)Final Project:
Individual assignment and partial exam: students will carry out one individual assignment which must be submited on moodle and presented (if required). The individual assignment accounts for 25% of the final grade. The partial exam accounts for 30% of the final grade.
Final Project (group work): all students will plan and design an innovative entertainment program for an existing establishment or organization (leisure services or other recreational sites). The stages for preparing and presenting it will be posted throughout the course on the Virtual Campus of the Autònoma Interactiva. This Final Project will serve both for the final assessment and as a real integrated practice of all the contents worked during the course.The Final Project accounts for 40% of the final grade.
Sine qua non condition for obtaining credit for this course: to pass the course, students must obtain a final grade of ≥ 5 (out of 10) on both parts,
1) the individual assignment and partial exam, and
2) the Final Project.
The final grade, when passing both parts, is then the weighted average of the group (FP) and individual grades (I.A.+ P.E.).
Voluntary assignments: students can conduct voluntary assignments in order to improve their mark. Voluntary assignments will be announced in due course. These assignments account for a total of 5%.
The evaluation of this course consists of the following system:
THREE OPTIONS OF ASSESSMENT
A) CONTINUOUS ASSESSMENT: Final Project (40%), partial exam (30%) individual assignment (25%) and voluntary assignment (5%) described above.
If the student does not pass the course through the continuous assessment system, he/she will be evaluated by the single assessment system, not considering any of the grades previously obtained.
B) SINGLE ASSESSMENT: Final exam (all content covered in the course). Date and time established by the Official Programming of EUTDH according to the academic calendar. There will be only one type of final exam, having no difference between students who have not successfully completed the Continuous Assessment system and those who have not followed it. To be eligible to perform the final exam, it is required to submit and pass a prior compulsory work.
C) RE-EVALUATION: Date and time established by the Official Programming of EUTDH according to the academic calendar. Only addressed to students obtaining a grade between 3.5 and 4.9 in Single Assessment. The maximum possible grade to be obtained will not exceed 5. Nature of the evaluation to be defined.
Title | Weighting | Hours | ECTS | Learning Outcomes |
---|---|---|---|---|
Final Project | 40% | 0.5 | 0.02 | 1, 6, 2, 3, 7, 4, 5, 8 |
Individual assignment | 25% | 0 | 0 | 1, 6, 2, 3, 7, 4, 5 |
Partial exam | 30% | 1.5 | 0.06 | 1, 6, 2, 3, 7, 4, 5 |
Voluntary assignments | 5% | 0.5 | 0.02 | 1, 6, 2, 3, 4, 5 |